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WildScaper Projects

Welcome to our project and assignment series, designed to help educators develop class activities compatible with the key ideas and learning outcomes in state and national curriculum frameworks.The projects and assignments are designed to assist you and guide students through the fundamentals of WildScaper.

Download project assignment .wld files and open in WildScaper. Edit assignment files in WildScaper and save.

WildScaper Project Series

Project One: Using Digital Paint Tools in WildScaper
Assignment 1.1 Selecting And Editing Symbols
Assignment 1.2 Drawing And Applying Digital Effects
Assignment 1.3 Create A Scene Using The Photographic Library
Assignment 1.4 Publishing And Compiling A Game Level

Project Two: Publishing Multi-media Games
Assignment 2.1 Art Themes And Original Graphics
Assignment 2.2 Publishing A Multi-level Game And Story
Assignment 2.3 Publishing A Finished Software Product

Project Three: Fauna And Flora Identification
Assignment 3.1 The Gallah
Assignment 3.2 The Rainbow Lorikeet
Assignment 3.3 The Pelican
Assignment 3.4 The Superb Blue Wren
Assignment 3.5 The Eastern Rosella
Assignment 3.6 The Sulphur Crested Cockatoo
Assignment 3.7 The Commorant
Assignment 3.8 The New Holland Honeyeater
Assignment 3.9 The Yellow Tailed Black Cockatoo
Assignment 3.10 A Bird Of Your Choice

Project Four: Publishing And Distributing Multi-media Games
Assignment 4.1: Market Research And Production
Assignment 4.2: Publishing And Distribution

Project Five: Working In Groups Using Themes

Assignment 5.1: Aboriginal Art Styles, Stories And Mythology
Assignment 5.2: Abstract Art Styles And Poetry

Project Six: Introduction To WildScaping
Assignment 6.1: Mapping The School Environment
Assignment 6.2: Analysing Environmental Data
Assignment 6.3: Publish An Educational Game About Wildscaping

Project Seven: Environmental Biodiversity
Assignment 7.1: Collecting Samples And Creating An Identification Booklet
Assignment 7.2: Publish A Biodiverse Game

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